v0.13.19

Gripes

The rules the team follows so the game stays on every store.

Cross-play

One game, every store, cross-play

arrowVON is free to play on every store, and everyone meets in the same Arena and League. Coins are bought through the store you play in: Apple, Google, or card and PayPal on PC.

Items bought on the website or on Steam show up in the iPhone app only if the iPhone app also sells that same item through Apple's in-app purchase. The server credits the account either way — the purchase itself always goes through the store the player is standing in.

Founder Badge

Gifting yes, trading no

A Founder Badge can be gifted once, to one other account, and it's bought in-app to do it. Refunds only ever go back to the original buyer. There's no trading, no selling and no marketplace for it.

App Store rules

The app doesn't point around Apple

The iPhone app never tells players to go buy on the website instead, except in the specific cases Apple's own rules allow. We check Apple's current rules before building anything that touches this.

App Store rules

Giveaways come to your Inbox

There are no promo codes on any platform. Giveaways arrive as gifts in the in-game Inbox, and you claim them with one tap.

App Store rules

A theme, not a coin

arrowVON borrows Bitcoin words for fun: the Halving, miners, orange cosmetics. Nothing is mined, traded or cashed out, and coins are game coins only. They have no real-money value.

Your choice

Discord status is off until you turn it on

The Discord switch in Settings is off by default. When you turn it on, your Discord profile shows that you are playing arrowVON and which screen you are on. It never shows your name, email or codes. It is for desktop only, because Discord cannot talk to games on phones.

Not yet

Still on the list

  • Signed Windows builds — no code-signing subscription; the Microsoft Store version will be signed by Microsoft
  • A web version — Godot's C# web export isn't verified to work yet
  • An official domain — vonarow.com is the current candidate
  • Consoles — they need a porting partner and console approval; we look at them after launch

Privacy

Online by default, offline by choice

The game goes online on its own so your progress, leagues and daily rewards just work. If you switch Online off, it stays off, even after a restart, and the game makes no connections at all until you turn it back on yourself. Features that need the internet, like sending feedback, ask first.

Audience

Built for US players first

arrowVON is made for players in the United States. Everyone is welcome to play, but features are designed around US players, and outside the US we keep things to the simplest default. Example: player flags are always shown, except in the EU, EEA, UK and Switzerland, where they are hidden unless the player chooses to show theirs.

Profit

One tenth to teaching

A tenth of arrowVON's profit goes to teaching children to think: logic puzzles in schools, and free devices for classrooms that cannot afford them. The partner charity will be announced soon. The running total of donations will be public.